Gear & Piston is out of stock in Europe.
Limited quantities are available in the USA only!
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Note that limited quantities of Gear & Piston will be available for through distribution in North America via Passport Game Studios.
A 30-60 minute game about the early years of automotive design for 2 to 6 players.
In Gear & Piston each player builds an automobile prototype. Each turn the players plan their actions by taking turns to place their tokens and thus reserve actions in the various locations.
When the locations are resolved, the players take new or junk parts in their hand. They can also steal parts, ply the black market for stolen blueprints, and use unions to muscle each other out of the way. In the end of every turn, the players build a number of parts according to how quick they were to get back to their workshops.
Players need to balance how fast they build their automobile with how reliable it is. One can quickly cobble some junk parts together, or spend time on developing valuable new patents. In the end, two investors judge the prototypes and announce their decision on the winning design.
The game can be set up and explained in less than 10 minutes. A game for two players takes 20-30 minutes to play, with the duration increasing by 10 minutes per additional player.
Gear & Piston was the winning entry of the Lautapelaamaan 2012 game design competition.
You can download the rules here (right-click and save to your desktop for the best view):
A cardboard game board (15.75 x 11.81 in / 40 x 30 cm )
3 rulebooks (english, french, german)
36 wooden gear-shaped action discs (in 6 colors)
132 cardboard tiles (2.36 x 2.36 in / 6 x 6 cm)
– 42 new parts
– 42 junk parts
– 20 scrap parts
– 12 player aid / automobile ends tiles
– 14 investors
– 1 first player tile
– 1 variant overlay tile
Gear & Piston also has 2 mini-expansions, which are available for purchase.
Note that prototype game materials are depicted below. The retail version of the game has finished art and proper cardboard & wood components.